With the release of League of Legends' Soul Fighter event, there is a rotating game mode that turns this classic MOBA into an all-out team-based brawl. Instead of competing in large 5v5 battles, this new Arena splits everyone into four teams, made up of two players each.
Once you have selected your characters and bought some starter items, you will be randomly sent to a small map to battle it out with one of the three other teams. As this is a rotating game mode, many powerful augments completely rework how your character functions, allowing for dazzling compositions and exciting gameplay. If you are curious about which combinations of champions will help you secure first place, then check out the list below.
10 Alistar And Poppy
Some of the most annoying champions you can play in the Arena game mode consist mostly of tanks that use their abilities to push their opponents around. While this is typically used to support ADCs in a regular match of League of Legends, tanks such as Poppy and Alistar can push their opponents into the fiery barrier on the edge of the arena.
As the match progresses, the flaming barrier on the outskirts of the arena will slowly close in, just like a Fortnite match. The best way to win with these champions is to attempt to outlast your opponents as the barrier closes, then use your CC to push them outside the safe zone.
9 Samira And Sett
As two of the most famous Soul Fighters, it is no surprise that both Sett and Samira excel at winning their matches and becoming the champions of the arena. By combining these two characters together, you can generate some seriously impressive combos all while looking stylish in Samira's new ultimate skin, especially because Samira can use her passive to juggle her opponents, extending the CC duration of Sett's grab.
To ensure your success, Sett should focus on building tank items and providing peel for Samira, so she can improve her rating and activate her ultimate ability for maximum damage. Finally, if you are playing as Samira, you should seriously search for the Blade Waltz augment, as you can activate your ultimate and the augment at the same time, entering your opponents like Master Yi while your ultimate is casting.
8 Cassiopeia And Twitch
As two of the few champions in the game that apply poison, it is no surprise that these two toxic champions synergize so well in the Arena game mode. Specifically, Cassiopeia is a mage who can deal enhanced damage with her abilities when her opponents are poisoned.
Twitch is almost like an ADC version of Cassiopeia, but he applies poison with all of his auto attacks, and can then deal a large instance of damage against poisoned targets. Since both of these characters rely on poison to deal increased damage, they can use each other's abilities to increase their own capabilities, shredding through their opponents in a matter of seconds.
7 Ivern And Annie
Ivern and Annie can be an incredibly potent combination, so long as one of them gets a specific augment. Since both of these champions have an ultimate ability that summons an entity to deal damage and fight for them over an extended period of time, they can essentially increase their team size to four instead of two.
However, their composition becomes increasingly dangerous when you get the augment named Ultimate Revolution, which allows you to cast your ultimate ability twice. With this augment activated, Annie or Ivern can summon two versions of their ultimate simultaneously, overwhelming their opponents with large amounts of CC and damage.
6 Nilah And Karma
While Samira is an ADC champion who synergizes with tank supports, Nilah is an ADC that works best alongside enchanter supports such as Karma. Specifically, Nilah's passive automatically boosts the healing and shielding she gains from her allies, while also sharing a small percentage of the heal with the person that originally cast the ability.
This is an incredibly powerful passive in the Arena game mode, as there are several augments that boost the amount of healing you can share with your ally, essentially allowing Karma to use her empowered W to fully heal herself and Nilah with just one ability. Furthermore, Nilah can also gain augments that increase her attack range, turning her into a ranged ADC that can dish out massive damage and heal from a safe distance.
5 Vayne And Lulu
As an on-hit ADC, Vayne excels in the arena mode because many players enjoy picking only tank champions in an attempt to stall out every round. By playing Vayne alongside enchanter supports such as Lulu, you will be able to enhance Vayne's damage while protecting her from dangerous CC abilities.
Vayne should focus on leveling your W ability as quickly as possible since it makes your auto-attacks deal increased true damage based on a target's maximum HP. When selecting your augments, Lulu should pick anything that boosts her shielding and support capabilities, while Vayne should select augments that boost her damage, attack speed, and on-hit effects.
4 Kayle And Taric
Kayle and Taric may not fight for the same causes, but their ultimate abilities are startlingly similar. Kayle can cast her ultimate on herself or an ally to become completely immune to all damage and abilities in the game while also dealing auto-attack damage before she crashes down and deals a large instance of AP damage.
Taric also has an ultimate that grants immunity to damage after a short charge duration. This team composition becomes incredibly potent if you unlock Ultimate Revolution, which allows you to cast your ultimate twice and ensure two instances of invulnerability.
3 Shaco And Teemo
Although both of these champions are commonly banned, there are rare occurrences where both of these terrifying creatures will be available to play. On their own, either Teemo or Shaco are incredibly annoying and cumbersome to deal with, as they litter the battleground with invisible traps and bombs that will melt your health bar.
When paired together, your enemies will be completely unable to walk up and fight you, as the entire area will be littered with invisible death traps. If you create a team out of these two characters, then be sure to pick augments that increase the damage of your spells or anything related to applying burn.
2 Zyra And Heimerdinger
Zyra and Heimerdinger are two champions that would simply never get along with one another in the game's lore, as one is a well-renowned scientist. At the same time, the other is a living plant with a vendetta against humanity. With that being said, both of these champions create turrets or plants that attack enemies independently, meaning they can fill up the arena with their respective abilities and inflict burns from a safe distance.
A successful Zyra and Heimerdinger team will be able to kite their opponents, or consistently stay at a safe distance, all while placing their plants and turrets that deal massive amounts of damage over time. For both of these characters, we suggest picking augments that will boost your AP damage, or deal even more burn damage over time.
1 Kai'sa And Nautilus
Since you can easily gather a large amount of attack speed in Arena with various augments, Kai'sa is an on-hit ADC who is able to dish out massive chunks of damage with just a few quick auto attacks. Furthermore, her upgraded E allows her to turn invisible, thus allowing her to dodge any dangerous skill shots and quickly reposition herself in combat.
While this void hunter has a plethora of different teammates she can work with, supports who can dish out high amounts of CC are definitely the best bet. For example, a champion like Nautilus can lock down a tough opponent for several seconds, which will allow Kai'sa to apply her on-hit effects and shred even the toughest of enemies.
While you play this team composition, Kai'sa should focus on collecting augments that boost her attack damage, on-hit effects, or attack speed. Meanwhile, Nautilus should simply focus on becoming as tanky as possible via his augments.